D&D 5E - What are THE wizard spells? | Page 2

picking out my list of 'wizard' spells (this took wayyyy too long going through all their spells)CANTRIPSBlade ward, Control flames, Create bonfire, Dancing lights, Encode thoughts, Friends, Gust, Light, Mage hand, Mending, Message, Minor illusion, Mold earth, Prestidigitation, Ray of frost, Shape water, Thunderclap1st LEVELAbsorb elements, Alarm, Catapult, Chromatic orb, Comprehend languages, Detect magic, Disguse

picking out my list of 'wizard' spells (this took wayyyy too long going through all their spells)
CANTRIPS
Blade ward, Control flames, Create bonfire, Dancing lights, Encode thoughts, Friends, Gust, Light, Mage hand, Mending, Message, Minor illusion, Mold earth, Prestidigitation, Ray of frost, Shape water, Thunderclap
1st LEVEL
Absorb elements, Alarm, Catapult, Chromatic orb, Comprehend languages, Detect magic, Disguse self, Distort value, Earth tremor, Feather fall, Find familliar, Fog cloud, Guiding hand, Healing elixir, Identify, Illusory script, Infallible relay(while this exists outside the usual fantasy theme mentioning telephones or similar technology i think the idea of an almost-direct communication spell that utilises the nearest possible avenue does fit), Magic missile, Magnify gravity, Protection from evil and good, Remote access(again without the tech theme this would seems fitting, ranged use of an intricate tool), Sense emotion, Shield, Silent image, Tenser's floating disk, Thunderwave, Unseen servant
2nd LEVEL
Air bubble, Alter self(specifically the change appearance application), Arcane lock, Augury, Blindness/Deafness, Borrowed knowledge, Continual flame, Darkness, Darkvision, Detect thoughs, Digital phantom(a third time, if this applied instead to say, concealing scrying, i'd say it'd fit), Dust devil, Earthbind, Enhance ability, Enlarge/Reduce, Flaming sphere, Flock of familiars, Fortune's favour, Gentle repose, Gust of wind, Hold person, Immovable object, Invisibility, Knock, Levitate, Locate object, Magic mouth, Maximillian's earthen grasp, Mental barrier, Mind spike, Mind thrust, Misty step, Nystul's magic aura, Phantasmal force, Pyrotechnics, See invisibility, Shatter, Spider climb, Suggestion, Thought shield, Vortex warp, Warding wind, Wither and bloom, Wristpocket
3rd LEVEL
Animate dead, Antagonise, Blink, Catnap, Clairvoyance, Conjour lesser demon, Counterspell, Dispel magic, Enemies abound, Erupting earth, Fast friends, Fear, Feign death, Flame arrows, Fly, Galder's tower, Glyph of warding, Haste, Hypnotic pattern, Intelect fortress, Invisibility to cameras(spell four of 'if it were fantasy flavoured' cameras=scrying), Life transferance, Magic circle, Major image, Melf's minute meteors, Nondetection, Phantom steed, Protection from ballistics(a little unclear of the actual mechanics, treating it as granting 10 mins of resistance to damage from nonmagic physical projectiles), Protection from energy, Pulse wave, Remove Curse, Sending, Slow, Speak with dead, Summon fey, Summon warrior spirit, Thunder step, Tidal wave, Tiny servant, Tongues, Wall of sand, Wall of water, Water breathing
4th LEVEL
Arcane eye, Banishment, Charm monster, Confusion, Conjour knowbot(retool for remote use of magical device), Conjour minor elementals, Control water, Dimension door, Divination, Elemental bane, Fabricate, Galder's speedy courier, Gravity sinkhole, Greater invisibility, Hallucinatory terrain, Leomund's secret chest, Locate creature, Merdenkainen's faithful hound, Mordenkainen's private sanctum, Otiluke's resilient sphere, Polymorph, Raulothim's psychic lance, Spirit of death, Stone shape, Stoneskin, Storm sphere, Summon, abberation, Summon construct, Summon elemental, Summon greater demon, Wall of fire, Watery sphere, Widogast's vault of amber
5th LEVEL
Animate objects, Bigby's hand, Commune with city, Conjour elemental, Contact other plane, Control winds, Creation, Danse macabre, Dawn, Dominate person, Dream, Far step, Geas, Hold monster, Immolation, Infernal calling, Legend lore, Mislead, Modify memory, Negative energy flood, Passwall, Planar binding, Rary's telepathic bond, Scrying, Seeming, Shutdown(retool for disabling of autonomous magic items), Skill empowerment, Summon draconic spirit, Synaptic static, Telekinesis, Teleportation circle, Temporal shunt, Transmute rock, Wall of force, Wall of light, Wall of rock
6th LEVEL
Arcane gate, Chain lightning, Circle of death, Contingency, Create homunculous, Disintergrate, Drawmij's instant summons, Eyebite, Fizban's platinum shield, Flesh to stone, Globe of invunerablity, Gravity fissure, Guards and wards, Investiture of flame, Investiture of ice, Investiture of stone, Investiture of wind, Magic jar, Mass suggestion, Mental prison, Move earth, Otherworldly form/Tasha's otherworldly guise, Otiluke's freezing sphere, Otto's irresistable dance, Programmed illusion, Psychic crush, Scatter, Soul cage, Summon fiend, Sunbeam, Tenser's transformation, True seeing, Wall of ice, Widogast's transmogrification
7th LEVEL
Create magen, Crown of stars, Delayed blast fireball, Draconic transformation, Dream of the blue veil, Etherialness, Finger of death, Forcecage, Mirage arcane, Mordenkainen's magnificent mansion, Mordenkainen's sword, Plane shift, Power word: pain, Prismatic Spray, Project image, Reverse gravity, Sequester, Simulacrum, Symbol, Teleport, Tether essence, Whirlwind
8th LEVEL
Abi-dalzim's horrid wilting, Antimagic field, Antipathy/Sympathy, Clone, Control weather, Dark star, Demiplane, Dominate monster, Feeblemind, Illusory dragon, Incendiary cloud, Maddening darkness, Maze, Mighty fortress, Mind blank, Power word:stun, Reality break, Sunburst, Telepathy
9th LEVEL
Astral projection, Blade of disaster, Foresight, Gate, Imprisonment, Invunerability, Mass polymorph, Meteor swarm, Power word:kill, Prismatic wall, Psychic scream, Ravenous void, Shapechange, Time ravage, Time stop, True polymorph, Weird, Wish

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